LETTER : Chess patterns
Your support helps us to tell the story
From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.
At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.
The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.
Your support makes all the difference.From Dr Edmund Furse
Sir: William Hartston writes ("It calculates 1 billion chess moves every second, but it's still not as bright as you", 13 February) that Shannon's idea of searching through a list of likely moves has formed the basis for all computer chess programs. Although this brute force approach is true for commercial systems, it is not true for work in artificial intelligence research laboratories.
Work by Herb Simon and his colleagues over many years has developed cognitive models of how people perceive the chess board using patterns. Some programs can even claim to understand the game to some degree although not, as yet, as well as grandmasters.
Yours faithfully,
Edmund Furse
Department of Computer Studies
University of Glamorgan
Pontypridd, Mid Glamorgan
13 February
Join our commenting forum
Join thought-provoking conversations, follow other Independent readers and see their replies
Comments