Ebola outbreak boosts sales of smartphone app Plague Inc in which users try to wipe out humanity
In the game players aim to wipe out humanity with a deadly virus
Your support helps us to tell the story
From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.
At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.
The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.
Your support makes all the difference.A smartphone game where players aim to wipe out humanity with incurable diseases has soared in popularity during the Ebola outbreak and is now dominating the iPhone download charts.
The app, called Plague Inc, was designed by a British app designer and hit the number one spot for paid-for apps in the UK last week. It has gained almost a million more players in the last two weeks as the spread of Ebola virus has claimed more victims.
The game is a strategy game, where players choose a virus to infect “patient zero”. The aim of the game is to "bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself".
Players win “DNA points” as their virus spreads and is made stronger by mutating or becoming resistant to drugs.
Users can even customise their disease, with many now choosing to name it after the virus that has claimed more than 4,000 lives in West Africa.
The app, which costs 99p on the iPhone, was launched in 2012 by James Vaughan, who set up his company, Ndemic Creations, to design it.
He told the tech website Modojo that he designed the game because he “really wanted to play a mobile strategy game but could not find one.
"I realised there was a huge gap in the market and decided to fill it," he said.
The number of players last week was nearly four million, an increase of more then 900,000 from two weeks before, according to MailOnline. "There will be people queuing up to say it's a cash grab, and that couldn't be further from the truth", Mr Vaughan told the site.
Join our commenting forum
Join thought-provoking conversations, follow other Independent readers and see their replies
Comments