Stay up to date with notifications from The Independent

Notifications can be managed in browser preferences.

Sega fires missile at competitor as video games war hots up

Clare Garner
Thursday 23 January 1997 19:02 EST
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

Away from the small screens where children are slugging it out with Super Mario to beat their best friend's record, a mightier, mega-bucks battle is being fought out.

In a bid to stay in the game, the computer games giant Sega announced yesterday that it is to buy Japan's largest toymaker, Bandai Co, for $1.09bn (pounds 653m).

The acquisition of Bandai's stable of characters, which includes the Power Ranger line, is likely to boost Sega's standing in the increasingly competitive - and lucrative - world video games market. The new company, Sega Bandai, will be formed in October . At twice the size of Nintendo, it will be among Japan's biggest entertainment companies.

Sega has been lagging behind its main rivals, Nintendo and Sony, for some time. Nintendo pulled ahead on the technology front with its 64-bit player which is able to play more realistic and faster games. The player, which has grabbed 60 per cent of the American market, will be released in Britain on 1 March.

At present, Sony's PlayStation is leading the field in Britain. Christmas was dominated by the 32-bit CD-Rom player, with its PlayStation games Fifa 97 for football fans and Die Hard, based on the Bruce Willis films.

Eleven million PlayStations have been snapped up in just two years, and recent defections by game makers from Nintendo and Sega to Sony are likely to mean a barrage of new games to keep the Playstation selling.

In contrast, Sega has sold a mere seven million of its 32-bit Saturn machines since releasing them more than two years ago. Last month the company lowered its profit forecast for the year to March after its US affiliate wrote off $61m (pounds 37m) of outdated 16-bit machines which never sold.

In addition to capitalising on its newly-acquired toy characters, which also include Ultraman and Dragonball, Sega's comeback will be helped by Bandai's video game designers. Furthermore, Bandai has a joint venture with America's Mattel Inc, which manufactures and markets Barbie dolls and Disney characters.

Both Bandai and Sega have been developing products for the Internet, which could help them gain ground on Sony and Nintendo if the worldwide computer network becomes the focus of the game industry.

Analysts have mixed opinions about Sega's latest move. "Bandai's got well-known characters and know-how in marketing them," said Akira Namekawa, an analyst at Yamaichi Securities. "Sega has hardware and software technology." The ages of the companies' audiences are a good match too, he added. Bandai is popular among children and Sega well-known by teenagers and young adults.

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in