Far Cry Primal; Bravely Second: End Layer; Hitman Go: Definitive Edition, gaming reviews

New mechanics, fantastic visuals, and easy-going puzzles

Jack Fleming,James Tennent,Jack Shepherd
Thursday 25 February 2016 12:11 EST
Comments
Far Cry Primal: There are some new mechanics added, such as village-building and animal-taming, yet the motivation feels clichéd
Far Cry Primal: There are some new mechanics added, such as village-building and animal-taming, yet the motivation feels clichéd

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Far Cry Primal

***

PS4/Xbox One (£49.99 )

Far Cry Primal looks different to previous Far Cry games on the surface, but dig deeper and similarities emerge. There are some new mechanics added, such as village-building and animal-taming, yet the motivation for the story feels clichéd. Even without the additions, though, the core Far Cry gameplay is still fun. There is just enough new stuff here to not feel like retreading old ground, especially when exploring the beautiful environment is appealing enough on its own.

Jack Fleming

Bravely Second: End Layer

*****

3DS (£29.99 )

Yew is sworn to protect Pope Agnès but fails in his duty, as she is kidnapped in front of his eyes by Kaiser Oblivion – and thus begins your quest to rescue her. It's not a new kind of game, but it is made well. The cut-scenes, though plentiful, never quite cross into the JRPG territory of insufferable monologues. The humour is gentle but enjoyable and the characters are simple and sweet, with some great voice acting. The visuals are fantastic, the scenes are magnificent, and all of this is achieved while utilising the 3DS brilliantly.

James Tennent

Hitman Go: Definitive Edition

***

PS4/Vita (£6.49 )

The puzzler genre is going through a small renaissance at the moment, with the wonderful The Witness leading the way. Now, Hitman Go has reached PS4 and its portable cousin, having previously only been available on phones. Unfortunately, improved graphics aside, there is little new here: the puzzles, based on moving your Hitman figurine to a specified point on a gridded board, remain the same. This was made for portable devices, and the easy-going pace is better suited to playing on the move.

Jack Shepherd

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