Gaming news roundup

Rebecca Armstrong
Thursday 08 July 2010 19:00 EDT
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

Naming and shaming gaming commenters

What price privacy on forums and websites? While venting some spleen online can be the perfect way to let off steam anonymously, rants, rages and flame wars are then the result of posters being able to let rip under a pen (keyboard?) name. But, like Independent.co.uk, Blizzard has decided that if you want to publish your innermost thoughts and criticisms on its ‘StarCraft II’ and ‘World ofWarcraft’ forums, you need to put your name to them. The idea is to “remove the veil of anonymity typical to online dialogue” with a view to creating “a more positive environment that promotes constructive criticism”, as well as giving gamers the chance to get to know who their virtual opponents are in real life. While there are likely to be howls of dismay from hard-line commenters, it could just sort the boys from the orcs. As Martin King, online editor of ‘The Independent’ put it last month, “the age of accountability is dawning”.

Professional players are fit for nothing

Recent research shows that while many professional gamers boast the samereaction times, motor skills, competitiveness and emotions as elite athletes, physically they can’t compete, with worryingly low fitness levels. Dr Dominic Micklewright head of the Sport,Performance and Fatigue Research Unit at Essex University, who conducted the study, also explained that in his view, gaming can’t be considered a sport. Is he also a professor of the totally obvious?

Curl up with a good book – for free

If youfancy taking a break from your joypad – if not your computer screen – logontoGoo.gl/UKWZ to read Jim Rossignol’s book ‘This Gaming Life:Travels in Three Cities’. Available for free on the Digital Culture Books website, his book is a funny and intelligent take on how video gamesfit into modern societyandexamines what impactgamesandthe games business has had on London, SeoulandReykjavik. If you enjoy thebookbutneedascreen break, it’s also available – for a fee – on Amazon.

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in