The Legend of Zelda: Breath of the Wild producer explains why they didn’t go with a female Link

Gotta keep that Triforce balanced

Christopher Hooton
Wednesday 15 June 2016 02:41 EDT
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

There was a lot of confusion surrounding the protagonist of the next Legend of Zelda game, which got its first proper trailer at E3 this week, particularly with regards to their gender.

The first teaser for the game Nintendo released showed a more androgynous Link than usual, and when producer Eiji Aonuma was asked about them he said cryptically: "No-one explicitly said that was Link,” leading to speculation that Princess Zelda herself might be the playable character this time around.

To confuse matters further, Nintendo later introduced a straight-up female version of Link, named Linkle, to the Zelda universe in the Hyrule Warrior Legends game.

It seems the team behind the new game did toy with using both characters in it centrally, but ultimately felt it was best to stick to the series’ established mythology.

“We thought about it, and decided that if we’re going to have a female protagonist it’s simpler to have Princess Zelda as the main character,” Aonuma told Gamespot.

“[But] if we have Princess Zelda as the main character who fights, then what is Link going to do? Taking into account that, and also the idea of the balance of the Triforce, we thought it best to come back to the original makeup.”

The announcement trailer for Breath of the Wild shows a vast and beautifully rendered new playable world, and there’s now plenty of lengthy gameplay videos to pour over too.

The Legend of Zelda: Breath of the Wild will be released for Wii U on 30 December, 2016, with pre-orders available now and Wii NX launch to follow.

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in