50 copies of `Spyro' to be won

Friday 30 October 1998 19:02 EST
Comments

Your support helps us to tell the story

From reproductive rights to climate change to Big Tech, The Independent is on the ground when the story is developing. Whether it's investigating the financials of Elon Musk's pro-Trump PAC or producing our latest documentary, 'The A Word', which shines a light on the American women fighting for reproductive rights, we know how important it is to parse out the facts from the messaging.

At such a critical moment in US history, we need reporters on the ground. Your donation allows us to keep sending journalists to speak to both sides of the story.

The Independent is trusted by Americans across the entire political spectrum. And unlike many other quality news outlets, we choose not to lock Americans out of our reporting and analysis with paywalls. We believe quality journalism should be available to everyone, paid for by those who can afford it.

Your support makes all the difference.

Spyro is the latest in a long line of character-based 3D platform games for PlayStation. The plot-line is familiar. We are introduced to a mystical land with the usual menagerie of weird and wonderful creatures. Super-villain Gnasty Gnorc threatens to destroy it, and has turned Spyro's family into crystals. It is up to you, in the guise of Spyro the Dragon, to return peace and tranquillity to the land so that everyone can live happily ever after, until the sequel, that is.

However, with Spyro, plot-line is incidental. Instead, it is a graphical extravaganza that is totally free-ranging, with no path borders or restrictive areas, and Spyro himself has an endless array of different moves and abilities. Insomniac Games and Universal Interactive Studios have smoothed transitions between detail levels, so that the player can witness infinite panoramic views, while still enjoying incredible detail close-up.

The depth of gameplay is also impressive. Teeming with secrets and bonus levels, the developers themselves seem to be in disagreement over how many levels actually exist. There are also many different friends and foes to meet along your journey, and there are cinematic sequences to celebrate these encounters. A thoroughly enjoyable game guaranteed to turn you into an insomniac until its completion.

The Information has 50 copies of the game to give away. To enter, write your name and address (including postcode and telephone number) on the back of a postcard and send it to: SCEUK PR, 13 Great Marlborough St, London W1V 2LP. Entries must be received by 30th November.

Join our commenting forum

Join thought-provoking conversations, follow other Independent readers and see their replies

Comments

Thank you for registering

Please refresh the page or navigate to another page on the site to be automatically logged inPlease refresh your browser to be logged in